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Neca

iPhone

Sz, is there a way you'll be interested in developing a BoD version for iPhone? Using the features like accelerometer would be great for controlling the bike. I know the platform is very new, but it's great (I just got mine). Let me know what you think.


 
95 comments on 5 pages: <<<< 1 2 3 4 5 >>>>
PiNerd
Looks good. Any thoughts on an Android version? I'm looking at one of those next time. You already know Java if your Websync is anything to go by so it shouldn't be too hard. It's obviously up to you though.
Sz
actually, i already made a preliminary java implementation - back in BoD v1.0 days (considering the J2ME platform), but the performance was awful (probably because it was too lowlevel). nowadays the graphics performance is no longer an issue so the android version seems viable. but the problem with java is that it is too open which could harm the hall of fame credibility.
Neca
This looks great!! Will there be a new HoF for iphone users? And, you should keep the classic sticky guy as biker
Xuzz
577
I hate you sz for being so awesome because unless you somehow implement that awesome menu system for the palm version and add zodiac hardware smoothing for the whole screen (V. Easy IIRC ) because I am now forced to get an iPod Touch and abandon the Zodiac .

BTW, any chance of a quick Mac port for bones (since the iPhone platform is so similar to mac) ?

PiNerd: I think Android would be much harder to port because it involves completely rewriting it in another language .

PS: If you look at the comments on the YouTube video: cirenco commented .

PPS: This will sure ramp up the competition quite a bit, will be a big change...I hope we dont get back into that phase of "wow" posts from the beginnings...

PPPS: This is really sad . I beat Die or Die last night for the first time, but I didnt have the newbie pack and I was playing in the ZodiacGamer community levels . Kris, did you modify it at all for the newbie pack ? or can I send it to sz maybe ?

Questions for Sz:
  • Will the iPhone version also have the level editor?
  • will the iPhone version output .pdb recordings or is it a new format/submits only ingame?
  • How do you install new levelpacks? Ingame browser (if so then the palm version needs one too )
  • Will this eventually take over the palm version ? If so, when?
  • Will there be a version for jailbroken iphones/itouches that uses the Zodiac-like iControlPad ?

    I just hope it doesnt push me down too many ranks .

    Neca: I doubt the will be a new HoF, but our current one could get quite shaken up from this....I doubt anybody will have over 10 golds when this settles (except mike and possibly Vega of course )...
  • Kristopher
    81217
    A new platform!!!
    I'm curious about the controls: is the touch screen sensitive enough to notice light taps?
    I'm sure the full-world rotation will come in handy for the  Gravity Fun
    Neca
    Kris, the mutitouch interfase the iphone has is surprinsingly intuitive, the slightest touch is recognized. I think it's a great platform and can't wait for BoD, more now that I lost my palm...
    PiNerd
    I think some are being optimistic about the level of success this game will have. I aggree that it will ver probably gain big revenues, but I think it will attract much less (to use a blatant stereotype) geeky people, who will not stick at it so much, especially with the frankly bizzare physics . I an't see people losing their positions too much, or the game becoming over-subscribed. Nothing to fear!

    @Xuzz, I don't think it would be too difficult to transcode C++ to Java, honestly. Sz has already coped with a totally different API when adapting to iPod Touch (there is no such thing as an iTouch ).
    PiNerd
    Sz could make a non-HoF version for Android...
    Vega
    15108
    Putting out a version for App software is genius.... but given we'll have to see what kinds of scores will be possible with that new app. If people cannot compete for top spots, there may be a lack of loyal gamers that the Palm software has locked in (I'm referring to the fact that a good group of people have stuck with BoD for years now using the Palm app).

    One idea that is worth looking into: Is it possible to manufacter a small/super portable plug-in controller? I would totally buy one. If Apple users could use a little manual controller that plugs right into the device, I believe it would enjoy a rather healthy welcome.

    ...just food for thought

    But if not, once again nice job Sz. I really don't know how you do it... but I'm glad you do.
    BikerBrian
    192717
    Kinda like this?



    http://toucharcade.com/2008/08/25/iphone-gaming-control-pads-in-the-works/
    MacGuru
    I felt awful when my Palm died... I have since bought an iPod Touch and when I saw this, I nearly fainted. I LOVE YOU.
    Xuzz
    577
    BB: That needs a hacked iPhone/iPod Touch (fine Pi ). Apple does not want something like that for some reason.

    BTW, the thing below it in that link looks like a Zodiac !
    Sz
    few answers:
  • ONE hall of fame for all (of course)
  • the iphone version produces the same pdb files like the palm version. you can even install your old palm recordings.
  • levelpacks are installed by clicking the "download" link while browsing the BoD levelpack explorer with the iphone web browser
  • there is no level editor for now. i'm not even sure if it is possible to do any serious level design on the iphone. you won't be able to draw details smaller than your finger i must check those magical iphone styluses, perhaps they would be useful here. and if not, then i will probably make a java version for all platforms.
  • Ibanez
    I'm lucky to have a beta of the iPhone version from Sz and have to say I'm very impressed. The virtual buttons definitely take some getting used to and I felt like an absolute beginner again to start with, but you can move the buttons to exactly where you want so with some fine tuning and practice it all starts to some together again. I now do believe that iPhone runs can compete on equal terms in HoF.
    The graphics are beautiful and smooth - Sz has done a fantastic job. I predict a #1 on the App store!
    bones
    does it work on itouch? (please)
    Xuzz
    577
    The iphone and itouch platforms are the same so yes it does ! All apps work on both unless they use the phone or the GPS.
    MacGuru
    Sz,

    Couldn't you make a desktop application for the level editor?

    That way anyone and everyone could make levels on their computers for use on the iPhone/Touch or PalmOS.
    PiNerd
    It's not called iTouch it's called iPod touch

    ^ STICKLER ^

    MacGuru
    It's easier when you're commenting on something to abbreviate things at times.
    BikerBrian
    192717
    Cut him some slack, PiNerd. I don't see anything wrong with abbreviations. Plus, Google knows what you mean if you enter "iTouch". My vote is that we should be able to call it whatever we want. In my book iTouch = iPod touch.

    Btw, the Guitar Hero type game for iTouch looks pretty cool. Has anyone played it?
    ©2008 Szymon Ulatowski @ TOYSPRING