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Up to: IdeasSuggest a new feature for the game!
 MacGuru | Graphic import on Lvl EditorIt would kick some MAJOR butt, if one could send a black & White .gif to their PalmOS device, and import it via the level editor. The editor would then basically read black as land and white as sky, and spit out a level that you could then add graphics too or futher edit.
I ask this mainly because the levels I want to design are taking WAY too long to tinker with in the editor when designed from scratch. If I could have a semi-complete starting point it would be soooo much nicer! |
Kristopher
|  |  | That's a good idea, like the Medievel Heros II level editor. Of course, invisable lines wouldn't be possible, but it would be a nice option for level editors.  |
| MacGuru
|  |  | Why wouldn't they be? just do what you always do and make a 1 pixel line. Anything else with depth would become a polygon in the game. |
| Kristopher
|  |  | A 1 pixel line would not be as thin as an invisable line; in the game, a Horizontal or Vertical line is completely invisable. It's still a good idea, though.  |
| MacGuru
|  |  | What was meant by the 1 pixel line, was the same premise as the single vector line used to make invisible walls in the Palm based editor. The import would interpret non polygonal shapes (i.e. - solitary lines) as to points connected by a single line, thus making it invisible.  |
| IZodiac
|  |  | That would involve converting bitmap to vector, and if the converter is prorammed poorly that would mean running out of polygons in an instant. Coding a good vectorizer would be too hard. A java-based level editor that would dominate. Maybe someone has made something liek that that converts monochrome to vector. |
| mike flips
|  |  | ive used programs that do this for a graphing calculator (which is much much easier to program)
basically i would draw a monochrome bitmap in paint or something, then this little program would convert the monochrome picture into a race track and would ask for a start, finish, and checkpoints, the black would be the ground and the white we could move in...
The game was called MegaCar and it could run on my TI83+ graphing calculator |
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