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jemni

Ideas from a n00b

Ok, I just started playing BoD on the iPhone. Love it. Never played it before so I'm a total floundering newbie. However, I've been a mountain biker in real life and fan of trials biking. I love the simulation that this game has to biking most of the time. I have issues with a couple things though, that give rise to these ideas.

how about a more rigid main bike frame and real suspension like action. The fork should not travel back and forth but in and out. The rear wheel can have a lot of travel but should simulate a pivot point somewhere on the main frame. It bugs me that the rear wheel often travels "INTO" the body of the rider. It would also be nice if, with a slightly more rigid frame, the bike could absorb greater impacts when landing on the wheels. It appears that if the momentum squishes the rider and bike to the point of making contact with the ground, the rider dies. A stiffer frame would prevent this and make the game slightly easier.

Which brings me to the rider. What a goof. He shouldn't be riding around waving BOTH arms in the air! LOL.

OK, new ideas: what about a new button that hops the bike vertically ala a bunny hop. Or simply touching both rotate buttons simultaneously although this seems awkward. In my head, it seems that a hop, combined with a forward weight shift could accomplish some real life trials action like this youtube video shows: http://www.youtube.co m/watch?v=mYIKfEU8yl8& feature=PlayList& p=2E59838833C76F6A& playnext=1& playnext_from=PL& index=5
You could also employ a bunny hop while riding fast to just hurdle over obstacles.

Finally, how about upgradeables? Like after completing certain achievements or something you can upgrade to cooler clothes on the rider, or body armor, or different wheels or something.


 
6 comments
Xuzz
577
The issue is that we don't want the current HoF times (That take a lot of work) to be squashed by a new feature. For example, in the level Coal Miner Rescue in Next Generation, a more rigid bike frame would revolutionize the times, which would cause Laser's current amazing time to be beated very soon . Would be nice to disable the dancing, though .
Mr.pickle.
You already can dissable the dancing.

jemni, you shouldhave seen it before sz upgraded stuff, it used to be a stickman(thats the one I play with still..).

its not supposed to be realistic, its a video game for petes sake, its supposed to be fun and silly!

PiNerd
I think a slightly more rigid frame might be nice though. If the HoF times were made easy to beat it would give us a massive surge of competition and would help to push down the players who do not play anymore who take up a lot of slots in the hall of fame.
jemni
LOL, I thought it was supposed to be fun and cool. With the rad moves this guy can do on a bike, you would think he would hold on to the handlebars. I switched to stick figure for a bit, but I'm getting used to the arm waving.

Another idea I have is to save your savepoint between sessions. I'm not sure exactly how it works when a phone call interrupts your game yet, but I know that exiting out completely restarts your game. I think if you pause and quit, it should resume at that point. Lot's of times, I'll need to go deal with something, make a call or whatever, but I'm right in the middle of a tough game. Am I just missing a setting to do this?
Spence
106
ummm....
PiNerd
If you turn your device off (Palm) then it will pause and keep your postion. Not sure how it works with iPhone.
©2008 Szymon Ulatowski @ TOYSPRING