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#1 Andrew A1792 pts
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#2 Kamirashi1792 pts
(0 pts behind Andrew A)
#3 BikerBrian1781 pts
(11 pts behind Kamirashi)
#4 mike flips1687 pts
(94 pts behind BikerBrian)
#5 Laser1684 pts
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66 comments on 7 pages: <<<< 1 2 3 4 5 6 7 >>>>
Mr.pickle.
well that makes top 30 now....on to summer pack!
Xuzz
577
I texturized this pack -- will send to Sz soon
Lee
58
I'm interested to see people helping out texturizing these packs, but I wonder how easy it is to re-enter them into the competition packs.

Presumably Sz has to take a pretty close look to make sure that there have been no fundamental changes to the riding surface, and yet - I have noticed on some of his own re-presentation of the earlier levels (like Malayz, for instance) that the surface has had additional "holes" cut in it to make the presentation more interesting.

I just wonder how easy it is to confirm that no additional routes have been created, or surface features altered...

Sz?
Xuzz
577
AFAIK, for my texturizations, i just add textures, and you can tell if it gives, "levelmap mismatch". Sz said he is currently testing my texturized Old School (and hopefully adding to it, mine wasn't perfect)
Kristopher
81217
Lee, what holes in Malysz?
The changes should just be cosmetic.
Lee
58
Ah - got confused... I meant Vanilla Sky.
And what I am asking is - did the big square block to the left of the 2nd red flag used to be suspended on 3 bars, or was it all solid ground there?
 Vanilla Sky Time Trial
Kristopher
81217
It looks suspended, but it's not, even in the new version (try playing it).
Lee
58
just checked - I am certain that the big pink block in the middle of the level on vanilla sky is held up by three land-bridged brown timber coloured bars... what I am asking is was the ground previously "pierced" in this way, and would it matter in terms of validating the level, compared to older versions?
Xuzz
577
Yes, it was. Check a old video on Kris's site to confirm, if you don't believe me
Mr.pickle.
that makes 2 packs I am ahead biker brian
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