25. Pipe Universein
Standard Levels
#309 | | Strider VC | 1:41,20 2.844 pts | View |
34 comments on 4 pages:
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bones
| | | actually i just tried and the only way is to do a wheelie into a push with your font wheel to get over the next pipe segment |
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mike flips
| | | ... i tried it a lot a while back, i never managed to get over, the closest i got was my front wheel to hook onto the pipe thing but then i would just spring back leftwords...
if there is a way of getting over, it is doing the spring thing but breaking in a way like eruption in sweet fifteen. I dont think its doable... but you never know. |
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mike flips
| | | the first touchbricks new method didnt come out until after i submitted my freestyle in which my bike hooked onto the top and rode for a bit... |
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mike flips
| | | Schneider, what happened to your revolution you were gonna start? |
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bones
| | | i was wandering about that a while ago as well. i still think it is possible |
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mike flips
| | | everyone is taking standard golds today, what about the fabled trick on this level that will get 3x.xx |
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Vega
| | | It is only "fabled" so far. Cirenco explained it perfectly (above) and Kris drew it out accurately in drawing #1 on his link http://bikeordie.50webs.com/misc/pipe_universe/index.html.
There is no way to gather the speed or the bounce/jump needed to clear the barrier. Simply put, nobody has ever completed this level making the end flag anything other the the far left corner or very bottom flag. Once you enter that area, you stay in that area |
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PMD
| | 5 | | | 6 | |
| | | Smalls tells me he has done the other route but not with a good time. Schneider claimed it, but I think Smalls is the one that did it.
Smalls? You around? Set the record straight. |
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mike flips
| | | of kris's drawings, the one where you hang and then get over - like in "eruption" is really unlikely because of the angle you hit.
And jumping over that part, even at the fastest speed is not possible.... id love to see it done. |
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Cody
| | | I went from my worst rank of all levels to my best rank in Standard. |
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