Waves
in
Nerdio's Further Levels
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14 comments on 2 pages:
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Ibanez
| | | I have only managed 18.00, I was impressed by your 15.20 - I need to improve the timing of the hill climb! I know it's short and times will be tight - but that doesn't mean they'll be all the same. |
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Kristopher
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Mr.pickle.
| | | I think its to long to bottle,like ibanez siad maby tight but not the same. |
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Vega
| | | hmmmm. let's think outside the box here a bit. If lots of people like the unique level design, but many questions are surfacing about the playing length.... why not just alter the playing length and keep the same design. Add a flag on the left. But if the idea is to have to go over the top of the curl and come down skillfully into the center, add an additionally appearing checkpoint on the far right after grabbing a flag on the far left. This would require the biker to left first, then right, then the original course would begin, as pictured above. This is, of course, assuming that the original designer is ok with those changes |
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mike flips
| | | that would make the level rather annoying, the most difficult part at the ending. But then again, lots of levels are like that |
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Ibanez
| | | Good idea Vega - maybe current finish could becomes flag1, have a flag2 on far left, then the finish flag back at the start...and we still get to gaze at the pretty blue waves |
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Ibanez
| | | Oh, and nicely done Kris - that's hard to get. |
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Mr.pickle.
| | | Ilike that idea. |
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PiNerd
| | | I'm OK with anything that makes my levels better! I wasn't designing to a specification here, so the new flags will be just fine. I'm not going to whack this into BikeForce though, as only my very best HoF suitable levels are going in there (along with a new level by spencer6 and maybe Kirs if he likes because he won as well). |
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PiNerd
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