Bike or DieHall of FameSubmitLevelsForum

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Newbie Pack
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Hall of Fame
Created by:
Dieter, Draken, Kristopher, ...lol, Louis, Orr, Schneider, Tiger, XA Software
Rating:

Difficulty:
Since:
21 Feb 2006

Pages: 1...10 ...16
Shelf
 0:07,72


Mr.pickle.
same time yet im 7 ranks ahead of youI love this level....
Jumping Trial
 0:32,84


~nick~111
hey its nick im a new player hope i get some hard competition lol...

?lip that ?lipper...
 0:06,74


Mr.pickle.
well whatdo ya know top 10!I was only tryin for top 30!
Way Up There
 0:40,76


LouisIPhone
with my game that could be 2 second faster
Cactus
 0:05,22


bones
thanks. i'll give it a try.
Hellevator
 0:34,16


mike flips
neone?
Hillz
 0:19,20


Mr.pickle.
wow 5th place,was only trying for top 30.....
Double-back Jumps
 0:20,22


mike flips
what is the trick on this level that lets you get under 21.8x

is it the same as louis but just faster, or is there some random trick im missing (like using the wall on the right side to bounce off and gain speed - which doesnt get me faster)
Snowstorm
 0:15,66


Bl00d
Actually, I found this level a bit refreshing. Once I got past the beginner levels, I spent alot of frustrating time trying to flip and do all sorts of strange tricks to finish a level. Once I hit this level I spent a good amount of time having fun going fast
Spiral
 0:23,94


Kristopher
I've played close to 1000 times.
 
66 comments on 7 pages: <<<< 1 2 3 4 5 6 7 >>>>
Mr.pickle.
well that makes top 30 now....on to summer pack!
Xuzz
I texturized this pack -- will send to Sz soon
Lee
I'm interested to see people helping out texturizing these packs, but I wonder how easy it is to re-enter them into the competition packs.

Presumably Sz has to take a pretty close look to make sure that there have been no fundamental changes to the riding surface, and yet - I have noticed on some of his own re-presentation of the earlier levels (like Malayz, for instance) that the surface has had additional "holes" cut in it to make the presentation more interesting.

I just wonder how easy it is to confirm that no additional routes have been created, or surface features altered...

Sz?
Xuzz
AFAIK, for my texturizations, i just add textures, and you can tell if it gives, "levelmap mismatch". Sz said he is currently testing my texturized Old School (and hopefully adding to it, mine wasn't perfect)
Kristopher
Lee, what holes in Malysz?
The changes should just be cosmetic.
Lee
Ah - got confused... I meant Vanilla Sky.
And what I am asking is - did the big square block to the left of the 2nd red flag used to be suspended on 3 bars, or was it all solid ground there?
 Vanilla Sky Time Trial
Kristopher
It looks suspended, but it's not, even in the new version (try playing it).
Lee
just checked - I am certain that the big pink block in the middle of the level on vanilla sky is held up by three land-bridged brown timber coloured bars... what I am asking is was the ground previously "pierced" in this way, and would it matter in terms of validating the level, compared to older versions?
Xuzz
Yes, it was. Check a old video on Kris's site to confirm, if you don't believe me
Mr.pickle.
that makes 2 packs I am ahead biker brian
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