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Blackrock Traverse
in  BikeForce: Elements
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17 comments on 2 pages: <<<< 1 2
Kristopher
I got to the checkpoint, but wasn't sure how to get back after that.
I will post the movie soon.
Kristopher
Where's the fast forward button when you need it?
This is 2 minutes long and failed.
http://fusionware.our project.org/itech/bik eordie/mygames/uploads/1219042792.swf
bones
i must ask since i cant play it myself what is worse this or ctf?
Xuzz
It is just downright evil. I don't know what CTF is though.
bones
sorry i meant cmr lol
Xuzz
I think that CMR is worse, but i've only played CMR twice ever.
BikerBrian
This level is worse (harder) than CMR by a mile!
Kenn
Surprisingly, I really like this level, it is too hard for now, but with a simple redesign that most specifically includes the widening of the 2nd turn and the removal of the drop altogether (finish where the checkpoint is) I believe it could be an amazing HoF level.

Like I said, it is most definitely too hard, without a redesign it should not be allowed into HoF, however it follows the same theme as one of my favorite levels, Icecap Run from the same pack.

We see far too many levels with nice smooth surfaces that are perfectly curved and linear, this level (and Icecap Run) are almost unique in their more jagged feel that still comes together to form a route on the whole.
Laser
I remember playing this level when it was nominated for a previous pack, and completely agree with everything you wrote.
Vega
Kenn - are you able to design? Please feel free to try your hand at fixing it!!
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