are you kidding??!! when i have my palm on zoom out mode, the entire ride up the first wall is blacked out with ground and i thought that was supposed to happen so i beat it anyway and it was hard cuz i couldnt see anything! then i took it off zoom out and it didn't happen! GGRRRrrrrr!
That's because the camera tries to look to far to the left. If you look in the level editor, the left part of this level is close to the left boundary in the level editor. This could theoretically be fixed with a longer integer data type, but I'm not sure if it will be easy.