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<link>http://bike.toyspring.com/forum.php?th=5976</link><title>Feature requesat (Bike or Die!)</title>
<description>Messages in "Feature requesat" (Bike or Die!)</description>
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<title>[Feature requesat] thanks kristopher :-)</title>
<link>http://bike.toyspring.com/forum.php?th=5976#c6138</link>
<pubDate>Tue, 21 Feb 2006 09:26:57 +0000</pubDate>
<author>Sz</author>
<description>thanks kristopher &lt;img src=&quot;http://bike.toyspring.com/smiley/1.gif&quot;&gt;&lt;br&gt;here is a link for easy viewing: &lt;a href=&quot;http://www.geocities.com/kristopherwindsor/palm/wristpda/&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://bike.toyspring.com/img/extlink.gif&quot; border=&quot;0&quot;&gt; http://www.geocities. com/kristopherwindsor/palm/wristpda/&lt;/a&gt; </description>
<guid>http://bike.toyspring.com/forum.php?th=5976#c6138</guid>
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<title>[Feature requesat] As per Request, pictures here!!! (4, total) :D</title>
<link>http://bike.toyspring.com/forum.php?th=5976#c6132</link>
<pubDate>Tue, 21 Feb 2006 06:48:29 +0000</pubDate>
<author>Kristopher</author>
<description>As per Request, pictures here!!! (4, total) &lt;img src=&quot;http://bike.toyspring.com/smiley/12.gif&quot;&gt;&lt;br&gt;&lt;br&gt;http://www.geocities. com/kristopherwindsor/palm/wristpda/</description>
<guid>http://bike.toyspring.com/forum.php?th=5976#c6132</guid>
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<title>[Feature requesat] the &quot;capture&quot; function once implemented will probab...</title>
<link>http://bike.toyspring.com/forum.php?th=5976#c6019</link>
<pubDate>Tue, 14 Feb 2006 08:31:57 +0000</pubDate>
<author>Sz</author>
<description>the &quot;capture&quot; function once implemented will probably capture the fossil rocker key &lt;img src=&quot;http://bike.toyspring.com/smiley/1.gif&quot;&gt;&lt;br&gt;btw. when you change the avatar next time try to make a photo of the wrist pda on your wrist and displaying the &quot;bike or die&quot; screen - this should look cool &lt;img src=&quot;http://bike.toyspring.com/smiley/7.gif&quot;&gt;</description>
<guid>http://bike.toyspring.com/forum.php?th=5976#c6019</guid>
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<title>[Feature requesat] Many programs have a &quot;Capture&quot; method of assigning ...</title>
<link>http://bike.toyspring.com/forum.php?th=5976#c6017</link>
<pubDate>Tue, 14 Feb 2006 06:35:30 +0000</pubDate>
<author>Kristopher</author>
<description>Many programs have a &quot;Capture&quot; method of assigning keys, which is just as good, but it needs to know the difference between all of the keys. If possible, please support the rocker switch for the Wrist PDA. &lt;img src=&quot;http://bike.toyspring.com/smiley/1.gif&quot;&gt;</description>
<guid>http://bike.toyspring.com/forum.php?th=5976#c6017</guid>
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<title>[Feature requesat] so...</title>
<link>http://bike.toyspring.com/forum.php?th=5976#c5989</link>
<pubDate>Mon, 13 Feb 2006 10:31:34 +0000</pubDate>
<author>Borszczuk</author>
<description>so...&lt;br&gt;&lt;li&gt;would be ok, I think&lt;br&gt;&lt;li&gt;I think so. If the menu would be accessible by tap the menubar (which would automatically block the menu key from working) during the game, that would suffice. Menu key shall work while not in game, or when you crashed.&lt;br&gt;&lt;li&gt;Anything to let me redefine controls to the keyboard would do &lt;img src=&quot;http://bike.toyspring.com/smiley/8.gif&quot;&gt; And this would be the most important (at least to me &lt;img src=&quot;http://bike.toyspring.com/smiley/8.gif&quot;&gt; change.</description>
<guid>http://bike.toyspring.com/forum.php?th=5976#c5989</guid>
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<title>[Feature requesat] well...</title>
<link>http://bike.toyspring.com/forum.php?th=5976#c5986</link>
<pubDate>Mon, 13 Feb 2006 06:12:31 +0000</pubDate>
<author>Sz</author>
<description>well...&lt;br&gt;&lt;li&gt;or maybe better an option for not blocking up/down from restarting the game during the crash sequence? (actually this blocking is done on purpose to &quot;isolate&quot; your previous game keypresses from the next game)&lt;br&gt;&lt;li&gt;i'm not sure if i would like to be deprived of the menu key... are you sure?&lt;br&gt;&lt;li&gt;could be done. apart from exchanging one simple function in several ugly function in the control code i would need a different &quot;control options&quot; user interface for choosing one of 35 treo keys, eg. in the Hi-Launcher way &lt;img src=&quot;http://bike.toyspring.com/smiley/6.gif&quot;&gt; (which would be nice even without treo anyway)</description>
<guid>http://bike.toyspring.com/forum.php?th=5976#c5986</guid>
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