<?xml version="1.0" encoding="iso-8859-1"?><rss version="2.0">
<channel>
<link>http://bike.toyspring.com/forum.php?th=5269</link><title>Level based ground friction? (Bike or Die!)</title>
<description>Messages in "Level based ground friction?" (Bike or Die!)</description>
<item>
<title>[Level based ground friction?] forum over due to 1.4</title>
<link>http://bike.toyspring.com/forum.php?th=5269#c11704</link>
<pubDate>Sun, 03 Dec 2006 05:39:42 +0000</pubDate>
<author>bones</author>
<description>forum over due to 1.4</description>
<guid>http://bike.toyspring.com/forum.php?th=5269#c11704</guid>
</item>
<item>
<title>[Level based ground friction?] Well yes, I would assume that friction ...</title>
<link>http://bike.toyspring.com/forum.php?th=5269#c8174</link>
<pubDate>Tue, 23 May 2006 22:55:03 +0000</pubDate>
<author>MacGuru</author>
<description>Well yes, I would assume that friction or gravity settings would be available in BikeOrDesign when you create the level.&lt;br&gt;&lt;br&gt;So you make a nice wintery level... you could increase the gravity a tad and bump the friction down low so you slide as if on a slippery ice surface. Of course one can always edit the level themselves but we all know what happens to those who cheat &lt;img src=&quot;http://bike.toyspring.com/smiley/1.gif&quot;&gt;</description>
<guid>http://bike.toyspring.com/forum.php?th=5269#c8174</guid>
</item>
<item>
<title>[Level based ground friction?] I think the idea is interesting. but I ...</title>
<link>http://bike.toyspring.com/forum.php?th=5269#c7774</link>
<pubDate>Sun, 16 Apr 2006 06:46:08 +0000</pubDate>
<author>Daniel S.</author>
<description>I think the idea is interesting. but I say the maker of the level desides how much resistence there is so no one can get a better time just because they put the resistance at a good level.  mabey you could just turn it on to have fun with though</description>
<guid>http://bike.toyspring.com/forum.php?th=5269#c7774</guid>
</item>
<item>
<title>[Level based ground friction?] I agree that it would be nice to turn i...</title>
<link>http://bike.toyspring.com/forum.php?th=5269#c5498</link>
<pubDate>Mon, 16 Jan 2006 23:46:13 +0000</pubDate>
<author>MacGuru</author>
<description>I agree that it would be nice to turn it on and off, but say for &quot;moon&quot; levels, or ice levels... I think it would add more realism to the level that would in turn increase replay IMO.</description>
<guid>http://bike.toyspring.com/forum.php?th=5269#c5498</guid>
</item>
<item>
<title>[Level based ground friction?] But you can't turn it off if you need i...</title>
<link>http://bike.toyspring.com/forum.php?th=5269#c5286</link>
<pubDate>Tue, 10 Jan 2006 00:58:38 +0000</pubDate>
<author>Kristopher</author>
<description>But you can't turn it off if you need it to get records for the Hall of Fame. :?</description>
<guid>http://bike.toyspring.com/forum.php?th=5269#c5286</guid>
</item>
<item>
<title>[Level based ground friction?] i do like the idea though. maybe it cou...</title>
<link>http://bike.toyspring.com/forum.php?th=5269#c5284</link>
<pubDate>Mon, 09 Jan 2006 22:28:12 +0000</pubDate>
<author>MunkYBoY</author>
<description>i do like the idea though. maybe it could be an option that you could turn on and off.</description>
<guid>http://bike.toyspring.com/forum.php?th=5269#c5284</guid>
</item>
<item>
<title>[Level based ground friction?] It might be great for version 2.0, but ...</title>
<link>http://bike.toyspring.com/forum.php?th=5269#c5281</link>
<pubDate>Mon, 09 Jan 2006 21:39:25 +0000</pubDate>
<author>Kristopher</author>
<description>It might be great for version 2.0, but right now we are still awaiting a better playing environment- not new challenges. But playing with different physics might keep us perpetually confused. The way it is right now, you can play one level better by practicing on another level; this would change that. &lt;img src=&quot;http://bike.toyspring.com/smiley/1.gif&quot;&gt;</description>
<guid>http://bike.toyspring.com/forum.php?th=5269#c5281</guid>
</item>
</channel>
</rss>
