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<link>http://bike.toyspring.com/forum.php?th=3606</link><title>Many new ideas (Bike or Die!)</title>
<description>Messages in "Many new ideas" (Bike or Die!)</description>
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<title>[Many new ideas] My favorites: change the level's colors to the defaul...</title>
<link>http://bike.toyspring.com/forum.php?th=3606#c21851</link>
<pubDate>Wed, 09 Jan 2008 02:20:15 +0000</pubDate>
<author>Cody</author>
<description>My favorites: change the level's colors to the default ones and submit more than one recording than 1 on #2.</description>
<guid>http://bike.toyspring.com/forum.php?th=3606#c21851</guid>
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<title>[Many new ideas] The Biker's head is just a picture; it isn't even a r...</title>
<link>http://bike.toyspring.com/forum.php?th=3606#c5521</link>
<pubDate>Tue, 17 Jan 2006 06:29:02 +0000</pubDate>
<author>Kristopher</author>
<description>The Biker's head is just a picture; it isn't even a real circle. &lt;img src=&quot;http://bike.toyspring.com/smiley/12.gif&quot;&gt;&lt;br&gt;The Outline mode was my secret for SinkintoDrinks and Loop 2, but the Zodiac doesn't do B&amp;amp; W. &lt;img src=&quot;http://bike.toyspring.com/smiley/1.gif&quot;&gt;</description>
<guid>http://bike.toyspring.com/forum.php?th=3606#c5521</guid>
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<title>[Many new ideas] I like the obstacles blowing up.  If not blowing up u...</title>
<link>http://bike.toyspring.com/forum.php?th=3606#c5448</link>
<pubDate>Sun, 15 Jan 2006 22:25:43 +0000</pubDate>
<author>ackmondual</author>
<description>I like the obstacles blowing up.  If not blowing up upon contact, at the very least, there should be be some visual event.  I usually play BoD when I'm not supposed to &lt;img src=&quot;http://bike.toyspring.com/smiley/8.gif&quot;&gt; so the audio is usually mute as well.  As of now, the only way to know for sure whether or not you hit a mine or just crashed into solid formation is through the audio.  That actually gives me another idea.  From the unique sound of the audio when u hit a mine, how about the mine sticks out its tongue and mocks ya &lt;img src=&quot;http://bike.toyspring.com/smiley/6.gif&quot;&gt;&lt;br&gt;&lt;br&gt;If you replace the biker's head with something of your own, game play has to be retained, else user be barred from high score submissions.  It'd be one up if users replace the default head with an &quot;invisible&quot; pixel head and easily crunch through low clearance territory.&lt;br&gt;&lt;br&gt;I have never touched the BoD level editor, but I figured that's what was happening with those visual &quot;doodads&quot;.  I agree with this as well.  Only cause for concern is ppl who abuse this by putting in &quot;inappropriate&quot; stuff like shwasticas and penises (which in truth these don't offend ME).  Don't know if level packs have to be pre-approved prior to distribution, but we'll let the devs worry about this.&lt;br&gt;&lt;br&gt;I thought the game seemed slow sometimes by 'human perception'.  All on perception.  It's physics based, but more like physics based 'on the moon' which could play tricks on what ppl may be used to as well.&lt;br&gt;&lt;br&gt;Don't give rat's ass about submissions, but that's only my opinion &lt;img src=&quot;http://bike.toyspring.com/smiley/1.gif&quot;&gt;&lt;br&gt;&lt;br&gt;Going by your response to my other post, now I know &quot;obstacles&quot; refers to them mines.&lt;br&gt;&lt;br&gt;A better alternative to the to-scale-maps would be keep the current map displays, but draw a rectangle on top that map to indicate what the current area the Palm screen is able to view.  Similar to playing RTS games and seeing a white rectangle on the minimap.  If the rectangle encircles the ENTIRE map view, then that's one small level, but if another similar looking map has a rectangle that only covers 1/24th of the whole map, then you got alot of ground to cover.&lt;br&gt;&lt;br&gt;I do hate maps with invisible line walls or platforms.  If switching display to Outline and B&amp;amp; W reveals these, then great.  Else, personally, I'm comfy with the current color set for map previews.  Damn does TouchBricks such!</description>
<guid>http://bike.toyspring.com/forum.php?th=3606#c5448</guid>
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<title>[Many new ideas] &quot;The map should include an accurately sized picture o...</title>
<link>http://bike.toyspring.com/forum.php?th=3606#c3619</link>
<pubDate>Fri, 01 Jul 2005 10:48:06 +0000</pubDate>
<author>PrayeR</author>
<description>&quot;The map should include an accurately sized picture of the biker; sometimes it is hard to tell how big the level really is because all you can see are colored dots.&quot; - i agree, this would be little but handy feature.&lt;br&gt;&lt;br&gt;&quot;This game should come with every new Palm, instead of Solitaire.&quot; &lt;img src=&quot;http://bike.toyspring.com/smiley/12.gif&quot;&gt;</description>
<guid>http://bike.toyspring.com/forum.php?th=3606#c3619</guid>
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