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<link>http://bike.toyspring.com/forum.php?th=10310</link><title>v1.4: New features, new levelpack, more fun! (Bike or Die!)</title>
<description>Messages in "v1.4: New features, new levelpack, more fun!" (Bike or Die!)</description>
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<title>[v1.4: New features, new levelpack, more fun!] Yeah, my Crash Pro soft...</title>
<link>http://bike.toyspring.com/forum.php?th=10310#c10950</link>
<pubDate>Tue, 31 Oct 2006 03:57:48 +0000</pubDate>
<author>Nate</author>
<description>Yeah, my Crash Pro software use to just say &quot;Fatal Exception,&quot; but it changed (to that one) after I had a problem (not BoD related) with some software and I had to restore everything.</description>
<guid>http://bike.toyspring.com/forum.php?th=10310#c10950</guid>
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<title>[v1.4: New features, new levelpack, more fun!] I Googled that, and it ...</title>
<link>http://bike.toyspring.com/forum.php?th=10310#c10945</link>
<pubDate>Mon, 30 Oct 2006 23:39:37 +0000</pubDate>
<author>Kristopher</author>
<description>I Googled that, and it seems this is a common error. There must be a lot of programs with line 3732!! &lt;img src=&quot;http://bike.toyspring.com/smiley/12.gif&quot;&gt;</description>
<guid>http://bike.toyspring.com/forum.php?th=10310#c10945</guid>
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<title>[v1.4: New features, new levelpack, more fun!] Sz, this will probably ...</title>
<link>http://bike.toyspring.com/forum.php?th=10310#c10944</link>
<pubDate>Mon, 30 Oct 2006 23:22:10 +0000</pubDate>
<author>Nate</author>
<description>Sz, this will probably help you, then the Palm Crashes (when I power off), I get this error (which appears after I play the &quot;New Deal&quot; collection):&lt;br&gt;MemoryMgr.c, Line 3732: NULL handle&lt;br&gt;&lt;br&gt;I hope this helps you with the bug fix.</description>
<guid>http://bike.toyspring.com/forum.php?th=10310#c10944</guid>
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<title>[v1.4: New features, new levelpack, more fun!] So Sz, how's it coming ...</title>
<link>http://bike.toyspring.com/forum.php?th=10310#c10907</link>
<pubDate>Mon, 30 Oct 2006 00:21:57 +0000</pubDate>
<author>Nate</author>
<description>So Sz, how's it coming on that fix for the bugs I reported on Bike Or Die.&lt;br&gt;&lt;br&gt;I also would like to mention something on that crashing bug.  I've noticed if you open BoD and you don't open a level, and you exit, the palm doesn't crash.  I just want to let you know, man.</description>
<guid>http://bike.toyspring.com/forum.php?th=10310#c10907</guid>
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<title>[v1.4: New features, new levelpack, more fun!] Kris, everything is in ...</title>
<link>http://bike.toyspring.com/forum.php?th=10310#c10616</link>
<pubDate>Sun, 22 Oct 2006 16:13:35 +0000</pubDate>
<author>Shane</author>
<description>Kris, everything is in internal memory. &lt;br&gt;Would be interesting to know if anyone else with a TE2 has the same problem.</description>
<guid>http://bike.toyspring.com/forum.php?th=10310#c10616</guid>
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<title>[v1.4: New features, new levelpack, more fun!] Sz, when can we expect ...</title>
<link>http://bike.toyspring.com/forum.php?th=10310#c10605</link>
<pubDate>Sun, 22 Oct 2006 04:04:34 +0000</pubDate>
<author>Nate</author>
<description>Sz, when can we expect a fix on the bugs I reported.  I really would like to play BoD and not having it crash or freeze.</description>
<guid>http://bike.toyspring.com/forum.php?th=10310#c10605</guid>
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<title>[v1.4: New features, new levelpack, more fun!] spencer, could you [[um...</title>
<link>http://bike.toyspring.com/forum.php?th=10310#c10602</link>
<pubDate>Sun, 22 Oct 2006 01:21:26 +0000</pubDate>
<author>Sz</author>
<description>spencer, could you &lt;a href=&quot;mailto:support@toyspring.com&quot;&gt;&lt;img src=&quot;http://bike.toyspring.com/img/mail.gif&quot; border=&quot;0&quot;&gt; send me that automatic level&lt;/a&gt;? this is interesting discovery, i was sure the game should play exactly the same in v1.4!</description>
<guid>http://bike.toyspring.com/forum.php?th=10310#c10602</guid>
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<title>[v1.4: New features, new levelpack, more fun!] i have noticed a change...</title>
<link>http://bike.toyspring.com/forum.php?th=10310#c10597</link>
<pubDate>Sun, 22 Oct 2006 00:39:48 +0000</pubDate>
<author>Spence</author>
<description>i have noticed a change in the BOD physics on an automatic level i made a while back. It always worked fine until 1.4.&lt;br&gt;if anyone hasnt noticed, if you spin around on an updraft untill you get going really fast, the bike will turn into this spinning wheel of doom! try it! its hilarious, anyway, i made it do the same thing except i had two polls between the wheels and you freefall untill it flings you into a spinning whatever. now it rarely works. and its automatic so you dont even press any buttons yet the wheel gets held up somtimes and flings you toward the wall!</description>
<guid>http://bike.toyspring.com/forum.php?th=10310#c10597</guid>
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<title>[v1.4: New features, new levelpack, more fun!] why not, i could make t...</title>
<link>http://bike.toyspring.com/forum.php?th=10310#c10593</link>
<pubDate>Sun, 22 Oct 2006 00:15:00 +0000</pubDate>
<author>Sz</author>
<description>why not, i could make the java application search in subfolders &lt;img src=&quot;http://bike.toyspring.com/smiley/1.gif&quot;&gt;&lt;br&gt;&lt;br&gt;mysterious slowdown: haven't seen it yet, but the missing ghost recording is not the reason (or at least it is not sufficient to trigger this behavior) - i just removed one of my recordings and the level plays normally (without ghost)&lt;br&gt;&lt;br&gt;btw. &lt;a href=&quot;forum.php?th=10589&quot;&gt;&lt;img src=&quot;http://bike.toyspring.com/img/forum.gif&quot; border=&quot;0&quot;&gt;&amp;nbsp;&quot;Bike or Design&quot; v1.2 released&lt;/a&gt; &lt;img src=&quot;http://bike.toyspring.com/smiley/7.gif&quot;&gt;</description>
<guid>http://bike.toyspring.com/forum.php?th=10310#c10593</guid>
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<title>[v1.4: New features, new levelpack, more fun!] I'd guess there is an e...</title>
<link>http://bike.toyspring.com/forum.php?th=10310#c10591</link>
<pubDate>Sat, 21 Oct 2006 23:58:19 +0000</pubDate>
<author>Kristopher</author>
<description>I'd guess there is an error when the game tries to move the ghost bike, and the errors slow the game down. The errors are caused by missing recordings. Are the recordings on your Palm, the SD card, or neither? &lt;img src=&quot;http://bike.toyspring.com/smiley/1.gif&quot;&gt;</description>
<guid>http://bike.toyspring.com/forum.php?th=10310#c10591</guid>
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<title>[v1.4: New features, new levelpack, more fun!] Bug/Undocumented featur...</title>
<link>http://bike.toyspring.com/forum.php?th=10310#c10588</link>
<pubDate>Sat, 21 Oct 2006 22:26:50 +0000</pubDate>
<author>Shane</author>
<description>Bug/Undocumented feature? Have recently changed palm, so just have results but no recordings against most levels in all packs other than sweet fifteen &amp;amp;  newdeal. Today i played siuluns levels &amp;amp;  found every level played in slow motion, but when i improved my time on a level, thereby storing a recording, that level then played fast/normal once more. i have tested this by removing the recording &amp;amp;  playing the level - its back to slow-mo. This could perhaps be helpful on some levels! &lt;img src=&quot;http://bike.toyspring.com/smiley/12.gif&quot;&gt;&lt;br&gt;</description>
<guid>http://bike.toyspring.com/forum.php?th=10310#c10588</guid>
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<title>[v1.4: New features, new levelpack, more fun!] I have an SD card reade...</title>
<link>http://bike.toyspring.com/forum.php?th=10310#c10571</link>
<pubDate>Sat, 21 Oct 2006 04:59:10 +0000</pubDate>
<author>Kristopher</author>
<description>I have an SD card reader, so my computer sees the recordings on Drive E: when I insert the SD card. You can select &quot;Configure&quot; to manually find a directory, like &quot;E&lt;img src=&quot;http://bike.toyspring.com/smiley/6.gif&quot;&gt;almProgramsBikeOrDieRecordingsBikeOrDie - New Deal&quot;&lt;br&gt;You will have to reconfigure to submit for a different levelpack, but I only play one levelpack at a time. Sz may have another solution. &lt;img src=&quot;http://bike.toyspring.com/smiley/12.gif&quot;&gt;</description>
<guid>http://bike.toyspring.com/forum.php?th=10310#c10571</guid>
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<title>[v1.4: New features, new levelpack, more fun!] All my records are in c...</title>
<link>http://bike.toyspring.com/forum.php?th=10310#c10570</link>
<pubDate>Sat, 21 Oct 2006 03:39:33 +0000</pubDate>
<author>Luzi82</author>
<description>All my records are in card, and they are grouped in different folder per level-pack.  Is it possible to let the java websync search these sub-folders automatically? </description>
<guid>http://bike.toyspring.com/forum.php?th=10310#c10570</guid>
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<title>[v1.4: New features, new levelpack, more fun!] Well, thanks for the up...</title>
<link>http://bike.toyspring.com/forum.php?th=10310#c10521</link>
<pubDate>Thu, 19 Oct 2006 21:40:32 +0000</pubDate>
<author>Nate</author>
<description>Well, thanks for the update, Sz, hopefully I'll be able to play BoD without the Game freezing or the palm crashing.&lt;br&gt;&lt;br&gt;Thank God I don't use my Zire 31 much anymore.</description>
<guid>http://bike.toyspring.com/forum.php?th=10310#c10521</guid>
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<title>[v1.4: New features, new levelpack, more fun!] map problem: i know the...</title>
<link>http://bike.toyspring.com/forum.php?th=10310#c10502</link>
<pubDate>Thu, 19 Oct 2006 11:57:20 +0000</pubDate>
<author>Sz</author>
<description>map problem: i know the cause, will be fixed soon&lt;br&gt;&lt;br&gt;recording on card: like MacGuru said, you should select &quot;location:card&quot; if you keep your recordings on card. otherwise you could load them by hand in &quot;recording options&quot;. &quot;keep in internal&quot; allows you to hotsync the recordings as usual and also speeds up the startup time on NVFS devices (otherwise the recordings must be loaded each time, which creates a lot of palm databases and NVFS does not like it)&lt;br&gt;&lt;br&gt;levelpacks on card: BoD loads the previously played levelpack from card, but the levelpack file must match the palm database name (+prc). regrettably, the levelpack explorer downloadable files still have &quot;bad&quot; names (spaces replaced by underscore, etc.) and this would cause problems when installing directly on card. moving the levelpack to the internal memory and back should help (i mean in the levelpack selector).&lt;br&gt;&lt;br&gt;level editor: will be ready this week &lt;img src=&quot;http://bike.toyspring.com/smiley/1.gif&quot;&gt;&lt;br&gt;&lt;br&gt;zire 31 crash: unfortunately, i still don't know why this happens &lt;img src=&quot;http://bike.toyspring.com/smiley/9.gif&quot;&gt; but of course i won't give up!</description>
<guid>http://bike.toyspring.com/forum.php?th=10310#c10502</guid>
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<title>[v1.4: New features, new levelpack, more fun!] Borszczuk, I have seen ...</title>
<link>http://bike.toyspring.com/forum.php?th=10310#c10477</link>
<pubDate>Wed, 18 Oct 2006 16:20:16 +0000</pubDate>
<author>Kristopher</author>
<description>Borszczuk, I have seen both of those last two errors, too.</description>
<guid>http://bike.toyspring.com/forum.php?th=10310#c10477</guid>
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<title>[v1.4: New features, new levelpack, more fun!] I can now use the Java ...</title>
<link>http://bike.toyspring.com/forum.php?th=10310#c10476</link>
<pubDate>Wed, 18 Oct 2006 16:19:06 +0000</pubDate>
<author>Kristopher</author>
<description>I can now use the Java sync to submit straight from the SD card! &lt;img src=&quot;http://bike.toyspring.com/smiley/12.gif&quot;&gt;</description>
<guid>http://bike.toyspring.com/forum.php?th=10310#c10476</guid>
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<title>[v1.4: New features, new levelpack, more fun!] Another issue: I mapped...</title>
<link>http://bike.toyspring.com/forum.php?th=10310#c10474</link>
<pubDate>Wed, 18 Oct 2006 16:11:50 +0000</pubDate>
<author>Borszczuk</author>
<description>Another issue: I mapped &quot;Map&quot; to Mail key on my treo. It usually works ok (so it switch to map and back), but I am able, by rapidly pressing mail, to make PalmOS call app that is assigned to this key (SMS). And boom. My game is over (as BoD still does not snapshot the game in progress on exit &lt;img src=&quot;http://bike.toyspring.com/smiley/9.gif&quot;&gt;</description>
<guid>http://bike.toyspring.com/forum.php?th=10310#c10474</guid>
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<title>[v1.4: New features, new levelpack, more fun!] another bug: I moved al...</title>
<link>http://bike.toyspring.com/forum.php?th=10310#c10473</link>
<pubDate>Wed, 18 Oct 2006 16:08:43 +0000</pubDate>
<author>Borszczuk</author>
<description>another bug: I moved all levels to card. So on each start BoD &quot;loads&quot; built-in leves instead of my last chosen level pack (probably it looks for in in RAM only)</description>
<guid>http://bike.toyspring.com/forum.php?th=10310#c10473</guid>
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<title>[v1.4: New features, new levelpack, more fun!] Doing that I can now lo...</title>
<link>http://bike.toyspring.com/forum.php?th=10310#c10470</link>
<pubDate>Wed, 18 Oct 2006 14:42:41 +0000</pubDate>
<author>MacGuru</author>
<description>Doing that I can now locate the recorded levels from my latest hotsynch if I load up the level pack I want to upload then hotsync my Palm.</description>
<guid>http://bike.toyspring.com/forum.php?th=10310#c10470</guid>
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