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Vicious Pack
Download (16K)
2322 hits
Created by:
Ergo
 
Rating:
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Since: 13 Aug 2006

Pages: 1...10 ...14
get up
blah
Vega
nice map. could be much cooler with some texturing and maybe some tricks, but sometimes simple is grand.
space
tits
the EYE
drop
rubber ducky
cliff
butthole
graph
Vega
No sure if everything with the pack is final yet, but just thought I'd throw out there that there seems to be quite a bit of unused space and design here on the left side. It makes the replay smaller, the level unnecessarily larger. If the design/art on that side was something to speak of, then fine, but....
 
5 comments
Cirenco
12
Se ven bien , exepto uno "butthole" no queremos saber más de " bottle"
Kenn
8
I played through all of these today, some of them are HoF friendly and capable, most are entirely stupid

My favorites for HoF:
Ditch (looks great already)
X-Up (maybe a re-texture, move some flags, and some smoothing out of the overall route)
Graph (plays very similarly to ditch, more difficult, probably only include one or the other)
Space (add a requisite checkpoint the way the level is obviously designed for you to go, instead of being able to skip a great majority by slowing down at the first 'jump')
Blah (definitely a re-texture and a rename, but otherwise a very well put together level.)
BikerBrian
192717
I definitely agree with Ditch for HoF, with no changes. My current best time is 36:00.

X-up was really fun to play after I figured it out. The hardest move for me is the transition from the 4 ledges to the finish. Best time is 56:72.

Best time on Graph is 37:32.

Still working on the rest.

Laser
10189
Got 36:20 on Ditch, 56:58 on X-up, 30:30 on Graph, and 45:22 on a slow run of Space.

I couldn't finish Blah because I keep falling through parts of the top right area.

They aren't bad levels at all, but I don't specifically like them. For instance, the top part of X-up isn't challenging and just seems to be a waste of time. Same regarding the 2nd half of Space.

My favorite is probably Graph, although, funny enough, I disagree on both of Kenn's points about it.
Kenn
8
I didn't mean to imply that all 5 (or 4 if you count ditch/graph as 1) of those levels definitely should be HoF, I just meant that they could all potentially be.

So far we don't have near enough for a standard 15 level pack, and there was one stated idea of making this pack 25 levels so there's more to work on.
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