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Next Generation Requires v1.4
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Hall of Fame
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Since: 23 Feb 2007

Pages: 1...10 ...15
Superman Returns
 0:19,20

Kristopher
Wow, top four are all one frame apart!
Ice Skating
 0:19,96

Cody
GRR SHANE! Now I have to play this level again!
Mike's Level
 0:12,90

bones
you know i still love how i was the one to discover this trick. it makes me happy to know that
Ribbon
 0:23,90

Jive in the Five
 0:13,18

Puzzle
 0:22,08

Kristopher
I was speaking in general, as in, if you try to put a limit on another level, we (some of the players) may prove you wrong again.
FBI: Hidden Lair
 0:20,38

Spence
nevermind, now i just got 21,06
50m Swim
 0:17,98

Mr.pickle.
this level is easy in zoom out mode
Mario 1-1
 0:35,92

Lee
this level will get down under 40.XX
Can You Bike Right?
 0:18,72

Mr.pickle.
obviously it dident work
 
163 comments on 17 pages: <<<< 1 2 3 4 ... 15 16 17 >>>>
Sz
Note: this levelpack will be added to the Hall of Fame shortly (perhaps after some adjustments). See also:  Sweet Fifteen, New Deal, and THEN...
 
mike flips
292817
the order of the pack shouldnt be easiest to hardest. Look at the ending, batman, pirates, king kong... if somone can not beat pirates or kong, then they will never even get to the last level. We need it to be generally easiest to hardest with a few of the easier levels put randomly into the harder 7 levels.

and jive in the 5 has to be level 5
bones
jive in the five should be five but it wouldnt be the worst if it wasnt. im sure sz didnt mean to put the order like this as well. he probably did something by accident and wola!this order occured.
p.s. sz if im wrong just make a new one and go with it
p.p.s. does everyone find coal miner rescue really that hard?i never had trouble with it.....except with making it
Vega
15108
Also I wanted to make a suggestion that is not super important but it's a preference of mine so I thought I'd throw it out there to see if it's ok. I always kinda thought Superman should be the first level bcuz it really kick starts the pack with a charge very well. Just my opinion if it's ok with you Sz.
mike flips
292817
The levels are just sorted right now by difficulty, i dont think that it is the final order of levels...

Superman is the best for the first level.
mike flips
292817
except the levels arent in order anymore because i rated the difficulty and that changed everything a little bit
Vega
15108
What about this order?

Basically there are no super difficult levels back to back.

*CYBR is between Mario and Pirates
*Batman is sandwiched between Pirates and KK (Batman is much easier to complete)
*So Close... is between KK and CMR, plus I kinda like So Close, Yet So Far as second to last before CMR, because you are so close to the end, yet have so far because you still have to do CMR

I just wanted to suggest this order... if this doesn't jive with everyone (escpecially Sz), then please just consider this a suggestion

1 Superman Returns
2 Ice Skating
3 Mike's Level
4 Ribbon
5 Jive in the Five
6 FBI: Hidden Lair
7 Puzzle
8 50M Swim
9 Mario 1-1
10 Can you Bike Right?
11 Pirates of the Caribbean
12 Batman Begins
13 King Kong
14 So Close, Yet So Far
15 Coal Miner Rescue

-Vega
bones
i like it except i would switch 6 and 7
Vega
15108
Switching FBI and Puzzle is fine with me. Let's see what Sz thinks
bones
great news!! i wil be able to send my version of ice skating to sz my palm worked for a minute earlier(it doesnt work now it keeps resetting) and during that minute i put ice skating on my carrd so i know have that version i made. i will send to sz tonight but i realized i only have vega's consent for it being good for hof. what does everyone else think. there is replay of it on the movie site. let me know so that i can email(or nor) sz.
Sz
no problem - the sequence will be changed.

and i don't need the coal mine level recording anymore (kristopher has sent me one for testing - thanks!)
so basicaly i could enable the hall of fame anytime now.

except for the alternate version of "ice skating" - should i wait for the bones' version? (btw this level could be made more interesting if the player was forced to brake at the end, perhaps i will make my own version )
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